Hi,
I found the same: because of the short key-travel distance (about 2.5 mm) it's tricky to accelerate the key to the right velocity: it must be done within the first 1 mm of travel. Then there's a fairly narrow range of physical velocities that map to midi velocities 1 to 127 - a stunning range in volume. Contrast to the piano that has a 5mm throw / travel distance before the key releases, and the lowest possible velocity is not that low, perhaps midi velocity 33 or so, ranging up to say velocity 90 - 110 or so -there's only so hard that a finger can hit a piano key.
I suspect that guitarists are more used to working over short distances like this: they have no choice and get used to it.
That's probably why tweaking (with the tweaker routines located
here) the velocity curve to remap the velocity 1 to 33 and the top end down seemed to help fumble-fingered me. As one's fingers get more proficient, one could probably ease off on the tweaking and get more expression.
The key travel issue is probably addressable too - I looked and measured carefully, and it should be possible to lift the rubber gasket switches off the PCB by 0.5-1.0 mm with a plastic sheet with holes in it (easy to create if you have a friend with a laser cutter). With another mm of acceleration distance, one would be able to be a fair bit more nuanced in play - approaching or exceeding a piano's key. So the basic Axis design has a fair bit of room for further refinement (some of which could be done by hobbyists), which is great.
This is all moot until I and others have actually learned how to play the thing to the point where we start bumping up against the limits of the current device, which will be a trio of years yet. Tweak the velocity if you want, and practice away.
Ken.
